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Chapter 1. Context, Objectives, and Process

Chapter 1. Context, Objectives, and Process[1]

[1] Some sections of this chapter are adapted from Signal Processing: Image Communication, 15 (4–5) (2000), Fernando Pereira, pp. 271–279, “MPEG-4: Why, What, How and When?”, Copyright (2000), with permission from Elsevier Science.

by Fernando Pereira

Keywords: audiovisual object-based representation, audiovisual objects, MPEG-4, standardization process


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