• Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint

Chapter Summary

This chapter introduced the Layout inter-face and explained how to load and save scene files. It also explained how the Layout viewports differ from the Modeler viewports. The Layout interface allows you to work with many different types of items, including lights and cameras. The properties for scene objects, lights, and cameras can be viewed and changed as needed using the Object Properties dialog box.

What You Have Learned

  • How to load and save objects and scenes in the Layout interface.

  • How to use the Layout interface’s unique viewport features, including the Schematic view.

  • How to select, clone, and manipulate objects in the Layout interface.

  • How to add lights and cameras to a scene.

  • How to access the camera properties for enabling resolutions, antialiasing, and motion blur.

  • How to access the light properties for setting light color, intensity, lens flares, and shadows.


PREVIEW

                                                                          

Not a subscriber?

Start A Free Trial


  
  • Creative Edge
  • Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint