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Chapter Summary

This chapter introduced LightWave’s two main interfaces: Modeler and Layout. Learning to use these two main interfaces effectively is the key to creating 3D scenes with LightWave. This chapter also covered the main interface elements that are available in each interface, including menus and viewports. The File menu was presented as a way to load and save files, and the Edit menu included options for customizing the interface and display options. Finally, this chapter covered the help options that are available.

What You Have Learned

  • How to launch LightWave’s Modeler and Layout interfaces and how to switch between them.

  • What the main interface menus are that are common between both interfaces.

  • How to work with the File menu to load, save, import, and export files.

  • How to customize the display options, keyboard, and menu settings.

  • How to control the viewports to change the view and shading type.

  • How to get help from the online reference documentation.


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