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Chapter Summary

This chapter covered the basic commands available in the Multiply menu tab of the Modeler interface. With these commands, you can add new edges, polygons, and points to an object using commands such as Bevel, Extrude, and Lathe. You can use many of these tools to create new objects using specialized features. Other commands enable you to duplicate, subdivide, and create object arrays.

What You Have Learned

  • How to add new faces to an object using the Bevel tool.

  • How to make new objects by adding depth to a shape with the Extrude tool and by rotating a spline about an axis with the Lathe tool.

  • How to create several specialized objects, such as seashells and a spikey ball.

  • How to duplicate objects in various ways, including mirroring and cloning.

  • How to create an array of objects using the Array dialog box.

  • How to subdivide an object by cutting and splitting points and polygons.


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