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This Book
Lightwave 3D® 8 Revealed
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Contents
Table of Contents
Index
Copyright
Acknowledgments
About the Author
Series & Author Vision
Ch. 1. Learning the Lightwave Interfaces
Ch. 2. Creating and Selecting Objects
Tools You’ll Use
Lesson 1. Create Primitive Objects
Lesson 2. Create Text
Lesson 3. Create Points and Polygons
Lesson 4. Create Curves
Lesson 5. Select Objects
Lesson 6. Use Layers and Hide Objects
Chapter Summary
Ch. 3. Transforming Objects
Ch. 4. Extending, Duplicating, And Subdividing Objects
Ch. 5. Constructing and Detailing Objects
Ch. 6. Surfacing Objects and Mapping Textures
Ch. 7. Using Objects, Cameras, and Lights in the Layout Interface
Ch. 8. Modifying Layout Objects
Ch. 9. Animating Objects
Ch. 10. Working with the Graph Editor
Ch. 11. Enabling Dynamics
Ch. 12. Rendering the Scene
Ch. 13. Using Lscript
Index
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Chapter 2. Creating and Selecting Objects
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Tools You’ll Use
Tools You’ll Use
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