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Chapter 9. Animating Objects > Chapter Summary

Chapter Summary

This chapter explained the basics of animation in LightWave. You can animate objects by setting position, rotation, and scale keys for the scene objects. You can use the Auto Key mode to create keys automatically. You can also animate objects that move along a path by editing the object’s motion path. Finally, you can use animation modifiers to automate objects in certain ways, including simple vibrations and wave motions.

What You Have Learned

  • How to use the Time Line, the Animation Preview, and the Dope Track controls.

  • How to create keyframes using the Create Key and the Auto Key commands.

  • How to move, delete, cut, copy, and paste keys.

  • How to work with motion paths to view, edit, save, and load them.

  • How to parent and target objects to move together.

  • How to use animation modifiers to automate the motion of objects.


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