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Final Check

So the model optimization is done! We have been through each section of Kila’s body and optimized them all in an attempt to get the polygon count under 4500. Before we look at the final total, spend some time looking at the model to try and reduce it further. See if you can spot any areas we missed.

Figure 5.64 shows the final model, top to bottom, after all the optimizations described in this chapter. So what’s the polygon count? Triangulating the model gives it to us: 3998. We are well under our budget—which is great. But we can’t afford to put any detail back in just yet, as we may need the polygons during the next chapter, “Deformation Testing.” Once the model is finalized we can then go back through it, if we feel we need to, and add detail back in.


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