• Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint
Share this Page URL
Help

Chapter 1. Designing Your Character

Chapter 1. Designing Your Character

CD Files

FaceScan.tif

MainScan.tif

GraeColorRender.tif

KilaColorRender.tif

Playing a computer game is in some ways very similar to reading a book or watching a film: It is pure escapism. For the duration of the game, the player becomes the hero. During these few hours they step into another world, leaving worries and troubles behind. The overall design of the hero plays a key part in the player’s distraction; a good design, combined with a good story, can encapsulate the player, immersing them fully in the game. A bad design will only serve to shatter the illusion, which could single-handedly cause your game to fail in the marketplace.

So where do you start when designing a character? This depends on the project. If you are working on a licensed project, a cartoon for example, or a comic book or movie license, you will be supplied with all the relevant materials to help you create your characters. These materials might include various models and color sheets, or even photographic references.


PREVIEW

                                                                          

Not a subscriber?

Start A Free Trial


  
  • Creative Edge
  • Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint