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Chapter 3. What's New in Texturing > Projection Modifier

Projection Modifier

The Projection modifier offers new ways of sending existing texture coordinates from one model to another. Specifically, some of the Vertex Channel data that exists within the geometry of an object can now be projected onto another object. The result is not always predictable—under certain conditions the transferred data will be distorted—but you will nonetheless find the Projection modifier a timesaver in appropriate situations.

To better understand how this new feature works, let's project the texture coordinates from one Plane object to another Plane object.


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