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Highlight Seams

Highlight Seams, available through the Unwrap UVW and UVW Map modifiers, can be more easily understood if you think of how a tailor-made dress is assembled. Two-dimensional fabric is laid flat on a table, cut according to a pattern, and then decorated with appliques, embroidery, or other embellishments. This fabric is then positioned and wrapped around a three-dimensional object (a dressmaker's dummy) to fit a person or mannequin. The fabric pieces are stitched together where one piece meets another.

In the 3D world, objects that are assembled for texturing are also “stitched” together. In 3ds max 7, this stitch is called the texture seam. Highlight Seams is a tool for making this task easier.


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