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Cut Tool

Cutting an edge is one way to add vertices to existing edges and divide polygons into more pieces. When you need your model to curve, cutting more segments in the opposite direction of the curve will make a rounder transition.

In prior releases of 3ds max, cutting into a polygon usually produced unwanted extra edges and required unwanted labor—selecting the edge and using the Backspace key—to remove them (Figure 2.8).


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