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Primitives

The primitives in 3ds max are a collection of Euclidean solids and other premade objects that can serve as the starting place for almost any creation. A client might ask to see a quick visualization of 20 cars screaming down a track, or maybe you just want to block out some scenery for an animation. Either way, the fastest solution would be to use primitives to very quickly and efficiently lay out the scene. Not only that, but many objects can be created from default primitives: a lamp from a cylinder and tube, or a dining table from five boxes.

Developing Primitives

In the following exercise, we're going to start laying out the basic structure of a kitchen, then move on to create some specific furnishings and fittings, all from primitives.


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