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Chapter 9. Character Modeling > The Eyes Have It

The Eyes Have It

Almost every character you create will need eyes in one form or another. Eyes provide a character with the most essential element of life (I assure you, a piercing gaze from your monitor can be quite unnerving!).

However, as with many aspects of character modeling, there are numerous styles of eyes and numerous ways to tackle them. In this section, you are going to create a very simple cartoon eye using only Sphere primitives, taking advantage of some of 3ds max's default settings.


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