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Ink 'n Paint

Many might think of a rendering that imitates a 2D line drawing as a giant leap backward. Now that we are in the brave new world of 3D renderings, what could the possible advantages be?

  • It's what the client wants. There's a big tradition, especially in architectural renderings, of a nice, clean pen-and-ink sketch of a proposed design. A textured 3D rendering can portray color selections that haven't been made or materials that haven't been agreed upon. Nervous clients can think you're trying to ram an idea down their throats with a fully finished picture. A “2D” sketch (or one that imitates 2D) keeps them at a familiar comfort level.

  • It's less detail-intensive. When toon-shading, such as with Ink 'n Paint, you only have to put the big effort into detail that you, the artist, wish to show. In a sketch of a proposed building, the rest of the city surrounding your concept only needs to be hinted at with a few lines. A detailed cartoon character can coexist with a desert background of a few lines and color masses.

  • Lighting and rendering are quick. No need for time-intensive lighting solutions, Video Post effects, or expensive rendering packages to get as close to reality as possible. You build your scene, you add a light or two and a camera, and you're off to the races.

  • It's what the market wants. Face it, the majority of animation sold today is 2D. There's no need to swim upstream to sell your animation—toon shading can be the best of both worlds, especially when combined with standard cel animation.


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