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Summary

In this chapter, you learned the fundamentals of rendering output. Although many variables will factor into the approach you take to rendering, the process is simple and will become a normal part of your routine. Some of the things you have learned include the following:

  • The rendering process— You learned to set up a scene to animate a still image and an animation sequence using the default Scanline renderer.

  • Render engines— You learned about the different render engines or renderers in 3ds max 6.

  • Image resolution— You learned to set image resolution for different scenarios, still and animated scenes.

  • File types— You learned about some of the commonly used file types in 3ds max 6 and some of the pros and cons of each type.

  • Network rendering— You learned about the process involved in rendering a scene with multiple computers, be it an animation or a distributed still image.


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