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Summary

In this chapter, you learned about the following:

  • Rigid body collections— You learned to set up rigid body collections to calculate the effects of colliding objects.

  • Cloth modifier and collection— You learned to apply a reactor Cloth modifier and add the object to a cloth collection to simulate a hanging flag.

  • External forces— You learned to apply wind as an external force to influence the movement of objects in the scene.

  • Baking collision data— You learned to use reactor collisions as a modeling tool by using the Snapshot tool to “freeze” copies of deformed objects in time.


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