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Chapter 7. Introduction to Materials and... > Material Libraries to Store Material...

Material Libraries to Store Materials

Essentially, you can store materials in three places in 3ds max 6:

  • Material Editor— Materials can be kept in the 24 Material Editor sample windows.

  • Scene— Materials can be applied to, and retrieved from, objects in the scene.

  • Material library— Materials can be stored in a separate file with the .mat file extension.


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