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About the Cover Art

About the Cover Art

As with many of the images I create, the French village scene on the front cover started as an exercise to develop methods of working quickly in 3ds max 6 that I could pass on in my training sessions. The original concept came from a watercolor painting I had seen in a magazine in which the soft colors and the lighting caught my eye.

The modeling technique was primarily box modeling. Each building started as a simple box that was converted to an Editable Poly object to allow quick development of the windows and doors, the trim, and the roofs and dormers. Each building is a thin shell of entirely one surface that makes it more compatible with the photometric daylight and radiosity processing.


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