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Batch Rendering in Maya

Normally, when you render stills, you simply choose the Render Current Frame option as you work. However, as you saw in Chapters 4, “Diving In: Your First Animation,” and 13, “Cameras and Rendering,” you can adjust the Render Globals settings to cover a range of frames, and then use the Render | Batch Render option to render the entire sequence. The renderer works on these frames in order and can store the frames in a movie format (such as AVI) or as sequentially numbered stills. For output to video or movie film, you normally output to sequential frames to avoid compression damage and a single unwieldy large file. When batch render mode begins in Maya, the rendering starts in the background and you can continue to work in Maya. Users with dual-processor machines can use the Batch Rendering Options dialog box to specify that one processor be used for background batch rendering and the other be used for continuing to work with Maya. However, you can batch render only one project at a time in Maya. If you want to render an additional project, you must cancel the current rendering or wait for it to finish.

tip

For Windows users, you can shut down the Maya batch renderer by using the Task Manager. First, press Ctrl+Alt+Delete and select the Task Manager. Then, select the Processes tab. In this list, find mayabatch. Click on this entry and then click the End Process button at the bottom of the Task Manager.



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