• Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint
Share this Page URL
Help

Chapter 10. Lighting > Common Light Attributes

Common Light Attributes

At the top of the Attribute Editor for lights is a set of values that hasn't been discussed yet: Color, Intensity, and toggles for Specular, Diffuse, and Illuminates by Default. You'll use these attributes frequently to adjust a light's intensity and appearance.

Intensity

A light's Intensity attribute controls the brightness of the source. You can set it to any value, positive or negative. If the intensity is raised, more light is emitted from the source (see Figure 10.20). Usually, you set the value between 0 and 1 for a medium-intensity fill light. For sunlight effects, you might go as high as 1.5 or so. With Decay Rate added (described later in this section), the light's Intensity value might need to be set much higher because the strength can fall off rapidly with distance. All Maya's default lights have no decay rate (although the Area light gives the impression of light decay) and illuminate objects at full intensity, regardless of distance.


PREVIEW

                                                                          

Not a subscriber?

Start A Free Trial


  
  • Creative Edge
  • Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint