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Chapter 11. Layout

By Max Sims

This chapter describes what layout is in 3D animation. It also demonstrates why Maya is an excellent choice for doing layout of any kind, and it will details the general sequencing of the short film done for this book. In addition, we'll describe the storyboard, animatics, and final editing stages. We describe concepts of blocking and staging the actors with the camera in general terms and then in terms of using Maya. Specifically, you will learn about these topics:


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