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Summary

Rendering is almost always rushed because it is the last process in the creation of animation. Some of the suggestions given here might seem like more work than is necessary to render an animation. However, if you work in a large production or one that is subject to client review, you will find that maximizing your flexibility by using rendering passes will save you huge amounts of time when it comes to revisions. Plus, many effects and photorealistic lighting cannot always be achieved by rendering in one pass.


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