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Part: I Maya and the Production Pipeline > Digital Studio Pipeline

Chapter 3. Digital Studio Pipeline

By Mark Adams

Working entirely in the digital realm has been practical for only a few years now, but it has already reached the point that small studios (and even dedicated individuals) can create compelling animation pieces to share with the world. Because of the enormous breadth and depth of Maya's features, you can accomplish virtually an entire project within its familiar confines, whether your digital studio is a team of hundreds or a team of one.


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