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Summary

Hopefully, you have gained some insight into using and controlling Maya's lights and have learned some new techniques that you can add to your lighting arsenal. For very precise lighting, think in terms of two-, three-, and possibly six-point lighting, and be as restrained as possible without sacrificing fidelity. Be bold with shadows, and always use good reference to get excellent results. Remember that light linking can easily reduce your burden. Lighting is an art form that will always be a journey in both CG and real-world production.


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