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Chapter 7. Lighting and Atmospheres > Applying Lights in LightWave

Applying Lights in LightWave

You will encounter many types of lighting situations when creating your animation masterpiece. This next section steps you through a common lighting situation that you can use for character animation tests, product shots, or logo scenes.

Lighting for Video

One of the cool things about LightWave is that you don’t have to be a numbers person to make things happen. You can see what’s happening throughout the creation process from object construction, to surfacing, to lighting. This exercise introduces you to basic three-point lighting often used in everyday video production. You can apply this lighting style to LightWave and create a photographer’s backdrop (or psych) to act as a set for your objects. Creating a set in LightWave is a good idea so that even simple render tests are not produced over a black background. By rendering objects on a set, you add more depth to your animation.


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