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Project Overview

This chapter takes you through a number of projects that help you create more than just smoke. You’ll use the particle system in LightWave as an animation tool to make liquid pour, leaves blow, and bats flock. But what will pour the liquid? Why are the leaves blowing? This chapter will answer those questions by teaching you the following:

  • Using particles for fluid dynamics

  • Using FX_Linker to animate blowing leaves

  • Applying FX_Motion for colliding objects

  • Creating a flock of bats


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