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Part II: A Project-Based Approach to Cre... > Architectural Environments

Chapter 8. Architectural Environments

3D animation is so much fun. If you don’t think so, the information in this chapter will give you enough knowledge and insight that you will change your mind! This book was created to help you stop scratching your head and concentrate on a goal—creating with LightWave. Up to this point, you’ve learned about many of LightWave 7’s cool features and powerful creation tools. Now you’ll learn how to use the toolset to create an architectural environment. You can use this knowledge for any type of structure. This chapter gives you a chance to use many of those tools and introduces you to some new ones.


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