• Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint

Summary

The games industry is changing so fast that it requires artists to be able to respond to changes quickly. The games portion of this book shows a lot of tools that the games artist can use to ultimately become more flexible. There is an art to making 300 polygons come to life and actually resemble something believable. This polygon count number has grown and will keep growing in the future, and the games artist needs to be ready to take advantage of these types of assets, along with entirely new technology, as it becomes available.


PREVIEW

                                                                          

Not a subscriber?

Start A Free Trial


  
  • Creative Edge
  • Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint