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Summary

Keep a couple of things about rigging in mind. First, you can approach rigging many ways. You might have 2 legs, 4 legs, or 40 legs. It’s important to be comfortable with the components that make up the rig. Second, try to think about where to use IK, and how combinations of constraints can give you different results. Sometimes you might want things to be automated, using constraints and expressions, but there are also times where a simple manual setup is the best bet. This all depends on the artist and the situation. Happy rigging!


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