• Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint

Summary

This chapter presents a general methodology for lighting a CG scene and provides a taste of what it’s like to troubleshoot a lighting job. Other philosophies of CG lighting might be considered equally valid. You should incorporate the suggestions in this chapter, other views, and your experience and devise your personal Tao of lighting.

This chapter only touches on some aspects of lighting. There are many good sources of information on lighting, including the following:


PREVIEW

                                                                          

Not a subscriber?

Start A Free Trial


  
  • Creative Edge
  • Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint