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Preparing to Light

By now you’re probably anxious to get going. But where do you start? If this were a real job you would, no doubt, have a meeting with your client or supervisor to get a sense of what is expected from your lighting and what the priorities are. It’s essential, before you begin, to understand the intent of the shot and where in the frame the viewer should be focused.

Depending on the structure of your company, you need to coordinate with other members of the team responsible for this shot. If you are not doing your own animation, rigging, texturing, and so forth, you have to collect the necessary elements before you can begin. Even when you’re part of a team, you probably still need to at least dabble in other disciplines. In the Jester project, for instance, you have to create stand-in geometry and a material to allow the Jester to cast shadows onto the background.


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