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Summary

This chapter takes you through the most important technical steps of animating the Jester in this project, which include creating and editing keys and using the Link constraint. You should now be able to start from scratch with the skeleton and animate it on your own. Have fun with the animation. Don’t forget that practice makes perfect.

The max file named FreshStart.max has the skeleton with no animation on it. Take this file and test some animation with the Jester.


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