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Introduction

Introduction

LiveMotion 2.0 is an exciting and vibrant Web graphic and animation design product from Adobe. LiveMotion allows designers to work with vector and raster graphics in an easy-to-use environment. Its interface is extremely intuitive, familiar to those who have used related products such as Adobe Illustrator or Photoshop, and makes designing Web graphics and animations not only easy, but a whole lot of fun.

Whether you want to create a single graphic, a full Web page, a Flash animation with advanced ActionScript, or complete multimedia presentations, it's all here in understandable, approachable terms. LiveMotion lets you design once and play anywhere! Offering a wide range of drawing tools, preset textures, styles, and shapes, helpful color management tools, and amazing scripting power, LiveMotion is an excellent choice for both the entry-level and the more advanced designer seeking to streamline workflow and increase productivity.

The main goal of this book is to give readers a very strong base from which to build great Web graphics and Flash animations. You'll learn how LiveMotion works, and how you can use its tools to create attractive, dynamic designs. Along with the lessons in each hour, I've provided helpful exercises for you to expand your horizons, as well as a quiz so that you can check how well you've absorbed the material. Sams Teach Yourself Adobe LiveMotion 2 in 24 Hours is the perfect starting point for you to get familiar with the product, how it works, and how you can make it work for you.

Who Should Read This Book

This book is specifically for first-time users interested in learning LiveMotion. It is a beginning-level book, meaning that you will be guided step-by-step through tasks that teach you what you need to know to become proficient with the many rich tools within LiveMotion 2.0, including the new scripting tools that this exciting program offers.

Of course, many people new to a software program are not necessarily new to the concepts which that program embraces. To that end, advanced designers who are accustomed to using Adobe After Effects or similar products, or who have worked extensively with JavaScript and other forms of scripting, may find that this book is better used by them to learn the features rather than the in-depth, more advanced topics surrounding professional animation and scripting techniques.

Conventions Used in This Book

A Note presents interesting pieces of information related to the surrounding discussion.


A Tip offers advice or teaches an easier way to do something.


A Caution advises you about potential problems and helps you steer clear of disaster.


New Term icons provide clear definitions of new, essential terms. The new term appears in italic.


You'll find that each chapter has a series of tasks, with numbered steps that walk you through mastering a feature of LiveMotion. Sometimes the best way to learn is learn by doing, so have fun with the tasks!

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