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Summary

In this chapter, you learned how to do the following:

  • Create and manipulate lofted objects.

  • Use shape and path step controls to significantly reduce the overhead of lofted objects by reducing the number of faces in the model.

  • Edit the 2D shape and path without having to deal directly with complex 3D geometry.

  • Apply multiple 2D shapes to the same loft path to increase the complexity of the 3D geometry, while retaining simple editing capabilities at the shape level.


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