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Lesson 6. Working with Particles > Creating a Particle System

Creating a Particle System

In the previous exercises, you used some of Motion's particle emitters that come with the application. In the next series of exercises, you'll create your own particle emitter; then you'll apply behaviors to the particle cell and modify the particles in the Dashboard and the Inspector. Your goal is to turn a single object—the AquaBall—into dozens of bouncing balls in a variety of sizes and colors.

Opening the AquaBall Particles Project

First, let's open the 6-3 AquaBall Particles project from the Lesson_06 folder.


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