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Lesson 9. Working with Audio and Keyfram... > Creating Keyframed Animation in the ...

Creating Keyframed Animation in the Canvas

You are now familiar with the concept of keyframing audio to modify levels over time. You can also apply keyframes to other object parameters to create more complex animation. Motion's behaviors provide an easy way to apply animation parameters to objects. However, sometimes you may want to create a combination of parameter changes over time, and it's easier to apply keyframes than to combine and modify a lot of different behaviors.

In the next series of exercises, you'll learn to record keyframes to animate two static images—doesn't sound too exciting until you see the project. You're about to re-create my first professional Motion project. Here's the backstory in a nutshell. The week that the Motion application shipped, I had just finished editing a new promotion piece for my client, Universal Studios Florida Production Group (USFPG). At the same time, USFPG announced its brand-new 22A division for producing and servicing national and international film and television productions. The executive decision was made to combine the USFPG logo with the new 22A logo at the beginning of the promo. “No problem,” I said, because that's what you always say when a client asks you to do something. Then, of course, you have to live up to your words. Fortunately, I had just installed Motion on my computer and was able to use it to combine the logos in record time.


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