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Lesson 2. Creating Motion Graphics > Animating an Object with Behaviors

Animating an Object with Behaviors

Another really exciting feature of Motion is the ability to add behaviors to your project elements. Behaviors allow you to animate objects using simple, graphical controls. You'll be working with many different behaviors throughout the course of this book. For this exercise, you'll apply two different behaviors from the Library.

Before you add a behavior to an object, it's a really good idea to have a goal. If you know what you want to accomplish, it's much easier to choose the right behaviors for the job. Your goal in this exercise is to have the yellow circle enter the frame on the right, move across the screen toward the left, bounce off the left edge of the frame, and exit the screen frame right.


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