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Chapter 6. Working with Behaviors > Using Simulation Behaviors

Using Simulation Behaviors

Simulation behaviors are a group of behaviors that mimic the real-world movement and interaction of objects. You can apply some of these behaviors, like Gravity or Wind, to a single object. Others, like Attracted To or Orbit Around cause objects to interact with each other.

You can use combinations of these behaviors to create extraordinarily complex animations that are difficult, if not impossible, to create with keyframes (see Chapter 7 for information on working with keyframes).


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