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Chapter 6. Working with Behaviors > Applying Multiple Behaviors

Applying Multiple Behaviors

Motion lets you add an unlimited number of behaviors to an object. Behaviors that affect the same parameter are usually added together for the combined effect (Figure 6.12).

Figure 6.12. Behaviors work together for the final effect. Here, a Throw behavior from the Basic Motion category is combined with a Gravity behavior from the Simulation category. The result is that the object moves in a realistic arc similar to how a ball would travel if thrown.



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