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Chapter 14. Working with Audio > Keyframing Audio

Keyframing Audio

By changing the audio level over time with keyframes, you can fade in and fade out an audio track; “duck” the audio of a music track so that the level drops when a voice-over comes on and picks up again when it finishes; or cross-fade between two audio tracks. You can also keyframe the pan control to create the sensation of audio moving from one speaker to another. You can apply these keyframes to individual tracks and/or the Master track.

When you keyframe audio, you are using the same tools you use when animating parameters of objects such as Position, Scale, or Rotation. In fact, you are “animating” the level or pan controls. As with other parameters, you can either set keyframes manually or record them on the fly.


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