• Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint
Share this Page URL
Help

About Maya

Maya is a node-based program. A node is a visual representation of an element, such as a surface, texture, or animation curve. Every element in Maya is represented by a node or several connected nodes (Figure 1.1). The nodes themselves are made up of many attributes, which are the information that defines the node, such as an object’s position or size. You access nodes in the Outliner and Hypergraph (Figure 1.2) windows. The advantage of this node-based architecture is that it gives you precise control over which nodes get connected to or disconnected from other nodes—which in turn determines the behavior and look of the object. Maya lets you view all of a scene’s connections from within the Hypergraph (Figure 1.3). The arrows and lines represent the connections. (The Hypergraph is covered in more detail later in this chapter.)

Figure 1.1. Nodes can be viewed in the Hypergraph or the Outliner. A new node is created for each object.



PREVIEW

                                                                          

Not a subscriber?

Start A Free Trial


  
  • Creative Edge
  • Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint