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Chapter 18. Dynamics > Fluid Effects

Fluid Effects

Fluid effects are used to create a realistic simulation of a particle’s movement that depends on the surrounding environment; for example, if the temperature of the air is higher in a certain area, a particle will rise more quickly through that area. (The word fluid in this context refers to motion, rather than a simulation of actual fluid. You can use fluid effects to create such effects as explosions, smoke, flames, oceans, clouds, and thick liquids.

At the time of this writing, fluid effects are available only in Maya Unlimited.


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