• Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint
Share this Page URL
Help

Chapter 14. Creating Lights > Setting Up for a Render

Setting Up for a Render

Maya provides many ways to create the same result. In this section we’ll go over some different setups for streamlining your workflow.

Three essential windows are used to create a final render: the Hypershade, the Render View, and a camera view (Front, Top, Side, Perspective, or a camera you create). One way to streamline the render’s setup is to use Hypershade/Render/Persp in the Marking menu in the north region of the Hotbox (Figure 14.9). This sets the Layout window to three panes. The top will become a Hypershade; the bottom-left pane will become a Render View; and the bottom-right pane will become a Perspective view (Figure 14.10). This is a good way to set up a scene for a render because you can tap the to enlarge any of the panes, temporarily hiding the other two. This layout also gives you access to the most common texturing and lighting windows.


PREVIEW

                                                                          

Not a subscriber?

Start A Free Trial


  
  • Creative Edge
  • Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint