• Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint

To move a joint:

1.
Create a skeleton like the one from the previous sections.

2.
Select the knee joint (Figure 9.14).

Figure 9.14. The knee joint of the leg has been selected so that it can be moved.


3.
Press .

4.
Move the knee backward.

The rest of the leg moves with it (Figure 9.15).

Figure 9.15. As the knee is moved back, the foot bones move with it. Note that the bone between the hip and the knee becomes longer.


5.
Press to undo the last move.

6.
Press on the keyboard.

You are now in pivot move mode.

7.
Move the knee forward.

The rest of the leg does not move with it (Figure 9.16).

Figure 9.16. When the knee joint is moved in pivot move mode, the foot, which is below it in the hierarchy, stays put.


8.
Press to undo the last move. Press again to get out of pivot move mode.


PREVIEW

                                                                          

Not a subscriber?

Start A Free Trial


  
  • Creative Edge
  • Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint