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To create joints:

1.
From the Skeleton menu select Joint Tool.

2.
In the side view, click where you want the joint to be placed.

A joint appears. You should generally use an orthographic view when you create joints (Figure 9.4).

Figure 9.4. A joint is created in an orthographic view by selecting Skeleton > Joint Tool.


3.
Click where you want the next joint to be placed.

A bone appears between the two joints (Figure 9.5).

Figure 9.5. The second joint is created. A bone appears between the two joints, demonstrating that they are parented together. The bone is thicker at the parent joint than at the child joint.


4.
Click and drag to place the third joint. When you release the mouse button, the joint will be placed.

5.
Press .

The skeleton is complete, and you’re no longer in the Joint tool. The top joint of the hierarchy is selected, which causes the whole skeleton to be highlighted.

Tips

  • It’s often a good idea to build a skeleton with grid snap turned on so that all your joints are securely aligned. A convenient way to do this is by holding down when you place joints.

  • You can make the joints appear bigger or smaller by selecting Display > Joint Size and choosing a size from the list.

  • To delete a joint, select the joint and then press . That joint will be deleted, along with any joints below it in the hierarchy.



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