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Chapter 3. Creating Primitives and Text > Changing a Polygon Primitive’s Attrib...

Changing a Polygon Primitive’s Attributes

Like NURBS primitives, each poly primitive has a number of attributes that you can set for the object before or after it’s created. You can change each primitive’s default attributes in the Options dialog box before you create an object (Figure 3.45). Most of these primitives have a construction history attached to their surface, which means you can fine-tune surface properties after the surface has been created (Figure 3.46). The construction-history attributes appear under each primitive’s poly heading in the Channel Box.

Figure 3.45. Each poly primitive has many attributes that can be set for the object before or after it is created.



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