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Chapter 13. Creating Lights > Setting Up for a Render

Setting Up for a Render

Maya provides many ways to create the same result. In this section we’ll go over some different setups for streamlining your workflow.

Three essential windows are used to create a final render: the Hypershade, the Render View, and a camera view (front, top, side, perspective, or a camera you create). One way to streamline the render’s setup is to use Hypershade/Render/Persp in the Marking Menu in the north region of the Hotbox (Figure 13.9). This sets the Layout window to three panes. The top will become a Hypershade; the bottom-left pane will become a Render View; and the bottom-right pane will become a Perspective view (Figure 13.10). This is a good way to set up a scene for a render because you can tap the to enlarge any of the panes, temporarily hiding the other two.


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