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Chapter 3. Creating Primitives and Text > About Polygon Primitives

About Polygon Primitives

Polygon primitives, like NURBS primitives, are a collection of frequently used predefined surfaces. These predefined primitive surfaces save you time on object creation and often give you a head start on creating more detailed shapes.

There are six polygon primitives in Maya: sphere, cube, cylinder, cone, plane, and torus (Figure 3.36). Polygon primitives are helpful in speeding workflow because each individual face that describes the surface is already drawn for you.


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