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Chapter 12. Creating Lights > Setting Up for a Render

Setting Up for a Render

In Maya there are many ways to create the same final result. In this section we'll go over some different setups for streamlining your workflow.

Three essential windows are used to create a final render: the Hypershade, the Render View, and a camera view (front, top, side, perspective, or a camera you created). One way to streamline the render's setup is to use Hypershade/Render/Persp in the Marking Menu in the North region of the Hotbox (Figure 12.9). This will set the layout window to three panes. The top will become a Hypershade, the bottom-left pane will become a Render View, and the bottom-right pane will become a Perspective view (Figure 12.10). This is a good way to set up a scene for a render because you can tap the to enlarge any of the panes, temporarily hiding the other two panes.


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