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Chapter 8. Editing Meshes > Transforming Mesh Sub-Objects

Transforming Mesh Sub-Objects

You transform mesh sub-object to shape the details of your model. Since mesh structure is defined primarily by vertices, sub-object transforms are mostly applied at the vertex level.

Like sub-object selections, sub-object transforms are performed exclusively in the Modify panel. There are three ways to do this (Figure 8.28):


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